CHANGELING

Changeling VR is a first-person VR mystery where you play as detective Aurelia Walker, a private eye with the power to dream-walk — seeing the memories of anyone she touches.

Team Project Software: Unreal Engine 4, Perforce, ClickUp Roles: Level Designer, Environmental Design Unique Systems: Scripted Subway Sequence

PROJECT DETAILS

For Changeling, I redesigned and implemented the “Mother’s Level” in UE4, creating unique setpieces and concept sketches. As the sole level designer, I rebuilt the stage to reflect the mother’s reconciliation with her family, emphasizing distinct, intuitive spaces tied to each member’s psyche.

CONCEPT SKETCHES

These drawings and notebook sketches detail early level layouts, general design notes, electricity effects, and environmental art direction

early Monelo home intro sequence design

Kirsten's section initial design

Dougs's section initial design

gimmicks & redesign notes

family member orb effect sketches

general visual & structural sketches

LEVEL DESIGN

Levels guide players along a clear path while introducing new mechanics and offering multiple routes for exploration. Object placement and environment design keep focus on key setpieces.

Father's section-01

Father's section-02

Son's section-01

Son's section-02

Daughter's section-01

Baby's section-01

Baby's section-02

Baby's section-03

EARLY ACCESS PAGE

COPIED TO CLIPBOARD