Changeling VR is a first-person VR mystery where you play as detective Aurelia Walker, a private eye with the power to dream-walk — seeing the memories of anyone she touches.
Team Project Software: Unreal Engine 4, Perforce, ClickUp Roles: Level Designer, Environmental Design Unique Systems: Scripted Subway SequenceFor Changeling, I redesigned and implemented the “Mother’s Level” in UE4, creating unique setpieces and concept sketches. As the sole level designer, I rebuilt the stage to reflect the mother’s reconciliation with her family, emphasizing distinct, intuitive spaces tied to each member’s psyche.
These drawings and notebook sketches detail early level layouts, general design notes, electricity effects, and environmental art direction
early Monelo home intro sequence design
Kirsten's section initial design
Dougs's section initial design
gimmicks & redesign notes
family member orb effect sketches
general visual & structural sketches
Levels guide players along a clear path while introducing new mechanics and offering multiple routes for exploration. Object placement and environment design keep focus on key setpieces.
Father's section-01
Father's section-02
Son's section-01
Son's section-02
Daughter's section-01
Baby's section-01
Baby's section-02
Baby's section-03